How to Paint the Court of the Seven-Headed Serpent (Trench Crusade)

Battle-worn crimson against immaculate idolatrous gold

Recommended recipe

How the scheme reads on a model

Armour — base to highlight

Base coat
Shade
Layer
Highlight
Edge highlight

Additional details

Trim
Weapons
Leather
Skin
Lenses
Basing
Serpent gold
Gore & wounds
1

Base coat

Lay the foundation colour down over primer, slightly darker than the final tone.

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2

Shade

Wash the recesses to add depth and separate the details.

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3

Layer

Rebuild the main colour on the raised areas, leaving the shade in the cracks.

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4

Highlight

Pick out the upper edges and surfaces that catch the light.

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5

Edge highlight

Sharpen only the sharpest edges for a crisp, finished look.

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Details & accent colours

Everything else on the model - metals, skin, leather, lenses, basing and this faction's signature accents.

Metal — trim

Aquilas, rims and ornament. Basecoat gold, wash with a brown shade, then edge a brighter gold.

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Metal — weapons

Bolters, blades and casings. Dark gunmetal, washed black, edged with bright steel.

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Leather & pouches

Straps, holsters and bare wood. Mid brown, shaded, then drybrushed a lighter tan.

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Skin & flesh

Faces and hands. Basecoat, a flesh wash into the recesses, then build the highlights back up.

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Eyes & lenses

Lenses, eyes and energy. A bright spot colour that pops against the armour - dot it on and add a white glint.

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Basing — earth

Groundwork. Earth basecoat, drybrushed bone, finished with your choice of grass, sand or snow.

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Serpent gold

Ornate idolatrous gold - bright and immaculate against battle-worn crimson.

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Gore & wounds

Glossy deep red in wounds, mouths and exposed guts - wet rot against the matt armour.

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Buy It as a Box

Paint sets that cover this recipe - a set is usually cheaper than buying pots one by one.

Vallejo Game Color - Advanced Set

16 paints

£38.39

£47.99-20%

Covers 5 of 13 paints in this scheme (38%) — base coat, layer, skin & flesh, serpent gold and more.

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The Court of the Seven-Headed Serpent is the infernal aristocracy of Trench Crusade - the war's true beneficiaries, arrayed in wealth that no honest soldier could ever touch. The scheme that sells them is a deliberate contradiction: deep, battle-worn crimson on armour and cloth, set against ornate gold that stays bright and immaculate no matter how filthy the battlefield gets. Where New Antioch's white is faith and the Heretic Legion's brass is corrosion, the Court's gold is temptation - and it should gleam.

The signature look

The crimson is the body of the scheme, built from the recipe above - a dark, slightly cool red shaded towards black rather than orange. The gold is the counterpoint: serpent icons, mask work, filigree and jewellery painted as cleanly as you can manage. The final ingredient is gore - glossy, fresh red at blades and mouths - which bridges the two by being both richer than the armour and wetter than the gold.

Painting the crimson

  1. Basecoat armour and cloth with the deep crimson and shade generously with a black-brown wash - the washes guide covers getting an even result on large panels.
  2. Re-layer panels and raised cloth with the base crimson, leaving the shade in every recess.
  3. Highlight edges with a red lightened towards a dusty rose - avoid adding orange, which pushes the scheme towards a very different martial red.
  4. A crimson glaze over the finished area ties the layers together and adds richness.

The idolatrous gold

Give the gold the care you would normally spend on a display piece. Basecoat a warm mid-gold, wash only the recesses with brown (keep the flats clean), then build highlights up to a pale gold and finally a dot of near-white at the brightest points. The difference between the Court and every other warband is that this metal is polished - no verdigris, no rust, no dust. If you paint one thing slowly on each model, make it the serpent icon.

Gore

Wounds, blades and offering bowls take a deep glossy red - dark red shadowed to black, then gloss varnish or a blood technical paint over the top. Against the matt crimson armour the wet shine reads immediately, and against the gold it reads as sacrilege, which is exactly right.

Weathering the servants, not the masters

Trench Crusade rewards filth, and the Court still walks through the same mud as everyone else - but weather selectively. Boots, greaves, cloak hems and the rank-and-file take dried-earth drybrushing and stippled mud (see drybrushing), while leaders stay eerily clean above the ankle. Chips and scratches in the crimson - picked out in dark brown with a light lower edge - show these are fighting elites, not parade pieces. Ground the warband with dark, churned bases from the basing guide; a muted base makes both the crimson and the gold sing.

Tips and common mistakes

  • Cool the red, warm the gold. That temperature gap is what makes the two-colour scheme feel rich rather than gaudy.
  • Clean gold is the concept. If the gold ends up as weathered as the armour, the Court reads as just another rusty warband.
  • Use black-brown, not pure black, to shade the crimson. It keeps the shadows organic.
  • One bright focal point per model. A gleaming mask or icon draws the eye; three compete with each other.

When you are happy with the palette, open this scheme in the generator to swap paints between brands, nudge the mood or add a secondary colour.

Recipes are generated by perceptual colour matching against our cross-brand paint database. Use them as a strong starting point and test paints in person when precision matters.