If you only learn one technique, make it washing. A wash (or shade) is a thin, dark, flowing paint that settles into the recesses of a model, instantly adding depth, definition and shadow. It is the fastest way to make a flat basecoat look painted, and it does most of the work on metal, fur, cloth and detailed areas.
What it is
A wash is heavily thinned, free-flowing paint with a high pigment-to-medium ratio that pools in the cracks and recesses while leaving the raised areas clean. That dark pooling reads as shadow and separates every detail.
How to use one
- Basecoat first. Washes go over a finished basecoat, not bare plastic.
- Apply where you want shadow. For clean armour, target the recesses and panel lines with the brush tip rather than coating the whole surface.
- Control the pooling. If too much collects on a flat area, wick it away with a dry brush before it dries.
- Let it dry fully before layering or highlighting back over it.
All-over vs targeted
- All-over wash - fast, great for textured models (fur, rust, infantry hordes) where pooling everywhere just adds grime.
- Targeted wash - for clean armour, shade only the recesses so the flat panels stay smooth.
Tips and common mistakes
- Don't drown the model. Too much wash leaves chalky tide marks on flat areas.
- Match the wash to the colour. Brown for warm tones and bone, blue/black for cool metals and white, flesh washes for skin.
- Recesses, not panels, on clean armour schemes.
Washes and shades
A small set of washes (a black, a brown and a flesh tone) covers almost everything.
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