How to Paint Grand Cathay

Jade lacquer, imperial gold and celestial red

Recommended recipe

How the scheme reads on a model

Armour — base to highlight

Base coat
Shade
Layer
Highlight
Edge highlight

Additional details

Trim
Weapons
Leather
Skin
Lenses
Basing
Imperial lacquer red
Silk trim
1

Base coat

Lay the foundation colour down over primer, slightly darker than the final tone.

3

Layer

Rebuild the main colour on the raised areas, leaving the shade in the cracks.

5

Edge highlight

Sharpen only the sharpest edges for a crisp, finished look.

Details & accent colours

Everything else on the model - metals, skin, leather, lenses, basing and this faction's signature accents.

Metal — trim

Aquilas, rims and ornament. Basecoat gold, wash with a brown shade, then edge a brighter gold.

Leather & pouches

Straps, holsters and bare wood. Mid brown, shaded, then drybrushed a lighter tan.

Skin & flesh

Faces and hands. Basecoat, a flesh wash into the recesses, then build the highlights back up.

Eyes & lenses

Lenses, eyes and energy. A bright spot colour that pops against the armour - dot it on and add a white glint.

Basing — earth

Groundwork. Earth basecoat, drybrushed bone, finished with your choice of grass, sand or snow.

Imperial lacquer red

Banners, shield fields and lacquered armour panels - deep red against the jade, the pairing the whole range is designed around.

Silk trim

Sashes, sleeve linings and standard fringes in off-white silk - the light note that keeps the red and the jade from fighting.

Your paints

Tick off what's already on your shelf — whatever's left is your shopping list.

13 paints in this scheme

Price this recipe

13 paints

totals excl. delivery · affiliate links

  • Elemental Bolt

    Army Painter

    No price tracked yet
  • Snake Green

    Vallejo

    £2.80at Wayland Games· priced 28 Aug
  • Jade Green

    Citadel (Warhammer Paints)

    No price tracked yet
  • Amulet Aqua

    Army Painter

    £2.88at Wayland Games· priced 28 Aug
  • Mossy Green

    Army Painter

    £2.88at Wayland Games· priced 28 Aug
  • Ki-Rin Gold

    Army Painter

    No price tracked yet
  • Iron Wolf

    Army Painter

    No price tracked yet
  • Owlbear Brown

    Army Painter

    No price tracked yet
  • Bestigor Flesh

    Citadel (Warhammer Paints)

    £2.34at Wayland Games· priced 28 Aug
  • Sunset Red

    Vallejo

    £2.36at Wayland Games· priced 28 Aug
  • Graveyard Earth

    Citadel (Warhammer Paints)

    No price tracked yet
  • Scarlet Blood

    Vallejo

    £2.49at Jadlam · eBay· priced 28 Aug
  • Wraithbone

    Citadel (Warhammer Paints)

    £2.34at Wayland Games· priced 28 Aug

Recommended Box Set

Grand Cathay: Battalion
Grand Cathay: Battalion

The fastest way to start a Grand Cathay army — a boxed force to paint with this scheme.

£130.80 of contents → £92.00 (save at least £38.80)

Best price

£92.00Wayland Games

in stock · priced 4 Sep · free UK delivery over £20

Buy at Wayland Games

excl. delivery

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What's inside this box

Every Grand Cathay kit and box, priced

Prices compared across the shops that stock them — boxes ranked by cost per model.

Grand Cathay is the newest and smallest of the Old World ranges, which makes it an unusually pleasant place to start. There are few enough kits that you can hold the whole scheme in your head, the armour is made of large lacquered plates that take a clean highlight, and the palette is only three colours doing very distinct jobs.

Those three are jade, gold and red, and the reason the army looks the way it does is that they are not blended into one another. The jade is a hard surface, the gold is line work, and the red is fabric. Keep those textures separate and the models look lacquered rather than merely green.

The signature look

Deep jade-green plate with a sharp, almost white highlight along the top of each lamellar scale; warm imperial gold on rims, studs, dragon motifs and helm crests; and celestial red on banners, sashes, silks and lacquered wood. Skin is warm, cloth beneath the armour is bone or cream, and the whole model finishes gloss on the armour and matt everywhere else.

The jade lacquer

Undercoat black. Lacquer is a dark, saturated surface and it needs a dark start.

  1. Basecoat Incubi Darkness, two thin coats. It will look almost black in the pot and correct on the model.
  2. Shade Nuln Oil in the joins between lamellar plates, or Coelia Greenshade if you want the shadow to stay green rather than neutral.
  3. Layer Kabalite Green over each plate, leaving the base colour showing as a border around every scale.
  4. Layer Sybarite Green on the upper half of each plate, a smaller area again.
  5. Edge-highlight Gauss Blaster Green along the top edge of each scale, and put a very short catch of White Scar on the corners of shoulder plates and helm crests.

Then gloss varnish the armour and nothing else. This is the step most people skip and it is the one that turns green paint into lacquer. The edge highlighting guide covers keeping that step-five line thin enough to read as a reflection.

For a cooler, more oceanic jade, run the same structure through Stegadon Scale Green, Sotek Green, Temple Guard Blue and Baharroth Blue. It suits the Celestial Dragon Guard and the more ethereal units.

The fast route

Undercoat Wraithbone, give the plate one coat of Terradon Turquoise contrast, and edge it with Sybarite Green. Two steps, and the contrast pooling in the lamellar joins does the shading for free. Gloss it and it stands up next to the layered version at tabletop distance. Akhelian Green contrast gives a deeper, bluer result over the same undercoat.

Army Painter shelves cover this with Angel Green and Crystal Blue; Vallejo painters can build the ramp from Emerald and Turquoise up to Pale Blue.

Imperial gold

Cathayan gold should be warm, not brassy. Basecoat Retributor Armour, shade Reikland Fleshshade rather than a brown wash - it keeps the metal glowing - then layer Auric Armour Gold on the raised areas and finish with the smallest possible catch of Stormhost Silver. On the larger gold surfaces of the war machines and the Dragon-blooded characters, drop in Balthasar Gold shaded Agrax Earthshade for a deeper, older-looking metal, and reserve the bright ramp for edges and ornament.

Weapon blades and armour beneath the lacquer: Leadbelcher, Nuln Oil, Ironbreaker on the edges, a fine line of Runefang Steel along the cutting edge.

Celestial reds and silks

Banners, sashes, lacquered hafts and shield fields:

  1. Basecoat Mephiston Red.
  2. Shade Carroburg Crimson - a crimson wash keeps the red rich, where a brown one drags it towards rust.
  3. Layer Evil Sunz Scarlet across the raised cloth.
  4. Highlight Wild Rider Red on the topmost folds and the leading edge of a banner.

Blood Angels Red or Flesh Tearers Red over Wraithbone does the same in one coat, which is worth it on the large banner surfaces this army carries. Undershirts, sleeves and rope in Zandri Dust shaded Agrax Earthshade and layered Ushabti Bone give the red something quiet to sit against.

Skin is warm: Bugman's Glow, Reikland Fleshshade, Cadian Fleshtone, Kislev Flesh on the brow and nose. Hair and beards in Abaddon Black drybrushed Eshin Grey, or Rhinox Hide into Mournfang Brown.

The jade constructs

Terracotta sentinels and the animated jade war machines want stone rather than lacquer, and they are a different recipe: basecoat Incubi Darkness, drybrush Kabalite Green and then Nurgling Green all over rather than layering panel by panel, then stipple Nihilakh Oxide into the recesses and along the joints. Leave them matt. The contrast between a matt, chalky jade construct and the gloss lacquer of the warriors around it is one of the best effects in the range, and it costs nothing but a change of varnish.

Tips and common mistakes

  • Gloss the armour, matt everything else. This is the single decision that makes Cathay look like Cathay. One finish across the whole model throws the effect away.
  • Start jade from a dark base. Painting Kabalite Green straight over grey gives you a flat mint colour with nowhere to shade to.
  • Leave a border of the base colour around every scale. Layering right to the edge of each plate loses the lamellar texture that the sculpts are built around.
  • Keep the gold as line work. Large gold areas fight the jade for attention; gold should trace the design, not fill it.
  • Ration the red to fabric. Red on armour panels turns the scheme muddy - the whole palette depends on red meaning cloth.

Try the balance of jade, gold and red in the scheme generator before you commit the host.

Recipes are generated by perceptual colour matching against our cross-brand paint database. Use them as a strong starting point and test paints in person when precision matters.