[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"faction-/factions/chaos-daemons":3},{"id":4,"title":5,"body":6,"date":264,"description":265,"extension":266,"faction":267,"heroImage":268,"hex":269,"intro":270,"lastUpdated":264,"meta":271,"navigation":272,"path":273,"seo":274,"stem":275,"system":276,"__hash__":277},"factions/factions/chaos-daemons.md","How to Paint Chaos Daemons",{"type":7,"value":8,"toc":255},"minimark",[9,13,16,21,49,75,79,103,126,130,161,182,186,215,219],[10,11,12],"p",{},"Daemons are the best-value painting project in the game because the models are almost entirely skin. There is no armour to mask off and very little wargear, which means a single well-chosen recipe covers ninety per cent of the surface. Contrast and shade paints do enormous work here, and a horde of Bloodletters or Plaguebearers can go from primer to finished faster than an equivalent number of Space Marines.",[10,14,15],{},"The catch is that \"daemon skin\" is four completely different problems depending on which god you have picked.",[17,18,20],"h2",{"id":19},"khornate-daemons","Khornate daemons",[10,22,23,24,28,29,32,33,36,37,40,41,44,45,48],{},"Bloodletters want red skin that glows rather than sits flat. Undercoat white or ",[25,26,27],"strong",{},"Wraithbone",", then ",[25,30,31],{},"Blood Angels Red"," contrast for the fast route. For the layered version, base ",[25,34,35],{},"Khorne Red",", shade ",[25,38,39],{},"Carroburg Crimson",", layer ",[25,42,43],{},"Evil Sunz Scarlet"," on the raised muscle and highlight ",[25,46,47],{},"Wild Rider Red"," on the ridges of the ribs, brow and knuckles.",[10,50,51,52,55,56,59,60,63,64,28,67,70,71,74],{},"Horns and hooves go ",[25,53,54],{},"Rhinox Hide"," into ",[25,57,58],{},"Skrag Brown",". Hellblades are the accent: ",[25,61,62],{},"Warplock Bronze"," shaded ",[25,65,66],{},"Agrax Earthshade",[25,68,69],{},"Brass Scorpion"," on the edges, with ",[25,72,73],{},"Blood For The Blood God"," run into the fuller for a wet, gore-slicked finish.",[17,76,78],{"id":77},"nurgle-daemons","Nurgle daemons",[10,80,81,82,85,86,88,89,36,92,40,95,98,99,102],{},"Plaguebearers are the most forgiving daemons of all. ",[25,83,84],{},"Plaguebearer Flesh"," contrast over ",[25,87,27],{}," does almost the whole model, or base ",[25,90,91],{},"Death Guard Green",[25,93,94],{},"Athonian Camoshade",[25,96,97],{},"Ogryn Camo"," and highlight ",[25,100,101],{},"Nurgling Green",".",[10,104,105,106,109,110,113,114,117,118,121,122,125],{},"Then dirty it: ",[25,107,108],{},"Typhus Corrosion"," in the folds and around wounds, ",[25,111,112],{},"Nurgles Rot"," on open sores and drips, ",[25,115,116],{},"Berserker Bloodshade"," where the flesh has split. Horns and blades in ",[25,119,120],{},"Skavenblight Dinge"," with ",[25,123,124],{},"Ryza Rust"," stippled on top. Nothing about a Nurgle daemon should be clean, which makes it very hard to get wrong.",[17,127,129],{"id":128},"tzeentchian-daemons","Tzeentchian daemons",[10,131,132,133,136,137,140,141,144,145,148,149,136,152,140,155,144,158,102],{},"Horrors are the loudest scheme on the list. Pink Horrors: ",[25,134,135],{},"Screamer Pink",", shaded ",[25,138,139],{},"Druchii Violet",", layered ",[25,142,143],{},"Pink Horror"," and highlighted ",[25,146,147],{},"Fulgrim Pink",". Blue Horrors: ",[25,150,151],{},"Kantor Blue",[25,153,154],{},"Drakenhof Nightshade",[25,156,157],{},"Ahriman Blue",[25,159,160],{},"Blue Horror",[10,162,163,164,55,167,55,170,173,174,177,178,181],{},"Warpflame is the signature. Build it from the base of the flame outward - ",[25,165,166],{},"Teclis Blue",[25,168,169],{},"Baharroth Blue",[25,171,172],{},"Ulthuan Grey",", with a final ",[25,175,176],{},"White Scar"," at the tip - and glaze a little ",[25,179,180],{},"Guilliman Blue"," onto the hand holding it so the light appears to spill.",[17,183,185],{"id":184},"slaaneshi-daemons","Slaaneshi daemons",[10,187,188,189,36,192,40,194,196,197,200,201,55,204,55,207,210,211,214],{},"Daemonettes are pale and cold, not pink. Base ",[25,190,191],{},"Slaanesh Grey",[25,193,139],{},[25,195,191],{}," back on and highlight ",[25,198,199],{},"Pallid Wych Flesh",". Hair, claws and crab-limbs in ",[25,202,203],{},"Naggaroth Night",[25,205,206],{},"Xereus Purple",[25,208,209],{},"Genestealer Purple",", with the very tips of the claws left almost ",[25,212,213],{},"Dechala Lilac",". A gloss coat on the chitin against the matt skin is what makes the model read as unnatural.",[17,216,218],{"id":217},"tips-and-common-mistakes","Tips and common mistakes",[220,221,222,229,235,249],"ul",{},[223,224,225,228],"li",{},[25,226,227],{},"Undercoat light for all four."," Every daemon palette is saturated, and every one of them dies over black.",[223,230,231,234],{},[25,232,233],{},"Contrast paints are not a compromise here."," Skin over bare sculpted muscle is exactly what they were designed for.",[223,236,237,240,241,244,245,248],{},[25,238,239],{},"Keep the eyes bright."," One dot of ",[25,242,243],{},"Yriel Yellow"," or ",[25,246,247],{},"Moot Green"," on an otherwise dark face gives a daemon its malice.",[223,250,251,254],{},[25,252,253],{},"Do not mix the palettes on one model."," Each god's scheme relies on being unrelieved. A Khorne red with Tzeentch blue accents reads as neither.",{"title":256,"searchDepth":257,"depth":257,"links":258},"",2,[259,260,261,262,263],{"id":19,"depth":257,"text":20},{"id":77,"depth":257,"text":78},{"id":128,"depth":257,"text":129},{"id":184,"depth":257,"text":185},{"id":217,"depth":257,"text":218},"2026-08-19","How to paint Chaos Daemons - four completely different colour schemes for Khorne, Nurgle, Tzeentch and Slaanesh, plus glowing weapons, wet blood and unnatural skin.","md","Chaos Daemons",null,"#6f1417","Four gods, four palettes, and skin that should never look human",{},true,"/factions/chaos-daemons",{"title":5,"description":265},"factions/chaos-daemons","40k","aJWRPH0xDCafmeOTxv6tPuv-olCHPhI28ITvA6g5BEQ"]